MTS2:Creator Guidelines/Sims/Sandbox

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TS2 Sims Guidelines

When uploading a sim for The Sims 2 to Mod The Sims, we have some basic requirements to ensure that your upload is good, shown well, and has the correct info and files needed for people to use it in their games.


Quality

Sims based on a person or character must be recognizable as who they are meant to be. Any other sim, not based on an existing person, must have a unique face sculpt, not resembling the default faces.

If you have made custom content for your sim, it must be of good quality too, and follow our [MTS2:Creator Guidelines/Body Shop|Body Shop Creator Guidelines].


No Pay Content

Do not use pay content on your sim.


Title & Description

You must write a text description for your upload, describing the person or sim, at least a couple sentences. If you are not a native English speaker, using Google Translate is okay!


Screenshots

Take some nice big pictures of your sim, in-game (not in Body Shop), indoors and in a well-lit room or in Create-a-Sim. You will need to include at least:

  • A close-up picture of the sim's face, with the sim wearing a neutral face expression (like a mugshot) - not smiling, laughing, etc.
  • For sims based on a person or character, a comparison picture of the real person, ideally similar to the close-up picture of your sim.

You may, of course, include other pictures like a full-body picture, posing pictures, whatever, to show off your sim how you like, but please make sure to include at least the above. Do not apply filters like sharpen, contrast, etc. to your pictures, as downloaders want to see what your sim will look like in their game, not your skills at using Photoshop.


Packaging Your Sim

Your sim must be "packaged" (placed correctly in a .sims2pack file) to upload to MTS.

Born in Game/CAS Sims

If you have created your sim in Create a Sim or if your sim was born in-game you will need to follow these instructions on how to extract your sim using SimPE, so they are accessible to you in Body Shop. Do that before you go any further, and then do the below instructions to actually package them.

Package Your Sim

Step 1: Run Body Shop: Body Shop is a utility that comes with your game, used for creating and packaging sims (among other things). You already have Body Shop on your computer. To run Body Shop, click Start - Programs - EA Games - The Sims 2 (or the newest expansion you have installed) - The Sims 2 Body Shop. If you are having trouble with Body Shop not loading, crashing when loading, or other related issues, please see: Game Help:Body Shop


Step 2: Ready the sim for packaging:
Readying your sim for packaging.
If you have just extracted your sim using SimPE, you will first need to clone the sim to make sure all of its content comes along with it properly. Click Build Sims, then Build or Clone Sims. Look for sim you packaged from the game in the list of sims - they may not be first in the list, so you may have to scroll to find them. Click the button toward the bottom to Clone Selected Sim, then click the checkmark (Done Building Sim) to make a copy of the sim. If you have created your sim in Body Shop, you do not need to clone the sim. Just click Done Building Sim to save the sim how you want them.


Step 3: Package the sim:
How to package your sim.
You should be back looking at a bunch of sims. Click the X at the bottom to Close Sim Bin. Now click on Package Sims. You'll be seeing another sim bin. Find your sim here and select them. If you have just cloned your sim or made multiple copies of the sim, it will be the first one in the list. Click the little box icon at the bottom to Package Sim to File. You'll now be at a different screen, where you can type the filename for your sim and enter a description. You can put custom content credits here, a description of your sim, your name, your web address, whatever. Then click the checkbox at the bottom to Accept and save your sim as a sims2pack file.
Packagedsim.jpg
You'll get a message saying that your sim was saved to your desktop with the filename you gave it. That sims2pack file is the file you will upload when sharing your sim at MTS.


Credits for Included or Pictured Content

You are responsible for providing accurate descriptions, links, and credits for all pieces of custom content included with or pictured on your sim. This is to give credit to the creators for their hard work, and to make sure downloaders can get anything that isn't included by downloading it separately.

Adult Content/Nudity

We do not allow adult content at MTS - please read the following to know what constitutes adult content.

Right Info/Right Files

All the fiddly bits - description, title, putting your file into a rar or zip, etc.

Zip, Rar, or 7z
To upload your file(s) to MTS, you will need to compress them into an archive file, which makes them smaller and allows you to include many files in one download. The archive file formats we currently accept are .zip, .rar, and .7z.

For instructions on compressing your files into an archive, please see: Creator Guidelines: Creating Archive Files.

  • Do not include multiple archives with the same contents - that is, please don't put your files in both a .zip as well as a .rar because some people only want .zip files. Choose one format.
  • Do not double-compress your files... a .rar file inside another .rar file (or any other archive inside another) doesn't compress it anymore, and it makes it so we can't see the contents without downloading, and also just makes an extra step for the people downloading.
  • The file size limit on MTS is 50 mb. If you exceed this limit you will need to split your archives. This should probably never come up except for large worlds for The Sims 3, or huge sets of smaller items.
Upload in sets
If you have created several items in a set, or similar items in the same sort of theme at the same time, please upload these together in a single set, all on one thread (instead of all separately, one by one, on different threads). This is easier for everyone: on our upload moderators, as they only have one thread to review rather than several... on you, as submitting a single thread is much quicker and easier than several... and on downloaders, as they can get everything they want all in one place rather than having to hunt around.

If you are doing a huge set, you can always break the set up into pieces, posting more screenshots along with the downloads as comments in the thread, as is done here and here. To do that, create a new thread in the Creator Issues Forum and arrange your thread there, using the first post as an introduction, and attach your uploads and images to subsequent posts in the thread. When you're done, PM a moderator to have it moved to the upload queue. For more information, read the message that displays when you go to post in Creator Issues.

Expansion Packs or Stuff Packs required?
Particular items may be added with expansion or stuff packs, and depending on how your creation is made and the item you based it on, your creation may not work for users who do not own that expansion/stuff pack. You need to be sure of which packs are necessary for the items you have made. If users don't have the EP, your stuff may not work! If you are unsure of whether or not your creation will require an expansion or stuff pack, you can ask about it in the appropriate Create forum (under the Create menu on MTS) before uploading.

Make sure you only mark the EPs/SPs required that your upload actually needs! Don't just mark them all! For specifics, please read: MTS2:Creator_Guidelines/Compatibility

Additional Stuff

  • If your upload is rejected or marked as changes required and you're not sure why, ask in Creator Issues.
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