Difference between revisions of "Sims 3:0x736884F1"
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BYTE flag // Modular flag? | BYTE flag // Modular flag? | ||
-- if flag == 0x01 | -- if flag == 0x01 | ||
− | DWORD | + | DWORD ftptIndex // TGI Block List entry for [[Sims 3:0xD382BF57|FTPT]] |
-- Insert [[Sims 3:Catalog Resource#TGI Block List|TGI Block List]] | -- Insert [[Sims 3:Catalog Resource#TGI Block List|TGI Block List]] |
Revision as of 12:58, 12 June 2009
Sims 3:Main Page -> Sims 3:PackedFileTypes
Sims 3:Main Page -> Sims 3:RCOL
Visual Proxy
This is a Scenegraph file with a single chunk tagged "VPXY".
The purpose of these files is to show which parts of an object are linked together, and what all the parts of the object are
A Typecase table starts the file, which has case 01's that index separate parts of the model and case 00's that index linked parts of the model, such as GEOMs (blends and pieces of the same model), and presumably MODL and MLOD (though I haven't tested this)
This is followed by what I think is a bounding box of floats
This is followed by an optional index for modulars, probably the corner (index of its FTPT)
This is followed by a TGI list containing GEOM, MODL, MLOD, LITE, RSLT and FTPT references.
File Format
-- Insert Scenegraph header DWORD // VPXY DWORD // version (4) DWORD tgi offset // from after this DWORD to TGI Block List DWORD tgi size // size of TGI Block List BYTE count1 // Entry Count (same as TGI index Count) --repetition count1 Entries (see below) BYTE type {data} BYTE // 0x02 (? type code for bounding box) FLOAT[6] // ? bounding box (xyz1, xyz2) BYTE[4] // (probably redundant from earlier version) BYTE flag // Modular flag? -- if flag == 0x01 DWORD ftptIndex // TGI Block List entry for FTPT -- Insert TGI Block List
Entry Types
type | data |
---|---|
00 |
BYTE msIndex // Incremental count of type=00 entries BYTE Count DWORD[Count] // Indexes into TGI Block List |
01 |
DWORD iD // Index into TGI Block List |
Sims 3:Main Page -> Sims 3:PackedFileTypes
Sims 3:Main Page -> Sims 3:RCOL