Sims 4:0x0354796A
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TONE : 0x0354796A
Uint32 Version //(0x00000006) Uint64 Instance //Instance of Types 0xB6C8B6A0 and 0x3453CF95 - color textures - DDS used in CAS, RLE2 used in game Uint32 OverlayCount // For Each OverlayCount: --------------- Uint32 Flags // if two overlays, first is 0x00001004 and second is 0x00002004. If one overlay, 0x00002004 Uint64 OverlayInstance //(Instance of texture Types 0xB6C8B6A0 and 0x3453CF95) Uint32 (Unknown) Uint32 (Unknown) Uint32 TagCount For Each Count: --------------- Uint16 CategoryTag // same as CASP category tags Uint16 CategoryTagValue // same as CASP Float (Unknown) Byte ColorCount // always 1 For Each Count: --------------- Uint32 Color //(Swatch Color Code) Float SortOrder //Order of swatches in CAS, low to high Float (Unknown)