ACE46235
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				(STXR)
- findable in lot package file
 - in simpe, called "RTEX" (Road Texture)
 - They are actually Texture Fallback Reference files.
 - instance 0 stores textures for the floor grid layers (so, it records and probably numbers custom floor tile GUIDs or in-game floor tile names) Also, right after the saved chosen texture is the default fallback texture.
 - instance 1 stores textures for the wall surface (so, it records and probably numbers custom wallpaper GUIDs or in-game wallpaper names)
 
Also, right after the saved chosen texture is the default fallback texture.
- instance 2 has yet to be confirmed.